In World 3, when you first find the Gold Gramophone, you can see a portrait of King Boo underneath it.The rest of the song continues to make nods and direct references to various aspects of the Super Mario Bros. However, unlike the other bosses, the Phantom calls him fat, and outright threatens to kill him. The World 3 boss, Phantom, begins his operetta by insulting Mario's mustache, just like bosses in previous games, like Chief Chilly.Combos: You can hit enemies several times in a turn, such as doing a Dash into them, hitting them with a weapon that makes them move, such as Mario and Luigi's Bounce-effect weapons, then having another teammate use their Action Initiative to attack them in midair (not unlike Resonance of Fate).Call-Back: The Rabbids still have their Time Travelling Washing Machine.Batman Grabs a Gun: Mario and his Mushroom Kingdom cohorts have no choice but to pack heat to stop the Rabbid invasion.Upgrades allow a greater percentage of damage to be absorbed by Peach, which works together with her high HP and healing abilities. Princess Peach also has the Protection ability, which protects nearby teammates by letting them transfer a portion of damage taken from an attack to Peach.Rabbid Yoshi's Outer Shell lets him almost entirely negate movement-based and weapon-based damage (and can be upgraded to completely shut down both), with the catch that unlike the other shields, which last for a whole turn from use, his is a Single-Use Shield (which can be upgraded to a Double-Use Shield).
Rabbid Luigi's Super Barrier stops all Super Effects and slightly reduces movement-based and weapon-based damage, but can be upgraded to block more of both.Rabbid Peach's Shield is a general-purpose barrier that reduces damage from movement-based and weapon-based attacks.The Rabbid protagonists (except for Rabbid Cranky) have shield abilities with varying purposes and levels of effectiveness, contrasting with the action abilities of the Mushroom Kingdom characters.Art Shift: While everyone looks on-model, the art design itself is even brighter and more cartoony than mainline Mario games.All of this encourages experimentation with what skills you unlock when and removes the worry of screwing a later character out of viability.
#Jalopy game out of bounds upgrade#
Anti-Frustration Features: Power Orbs/Power Runes are earned as a party, but every character gets to spend the same total individually, and can re-spec anytime you can access the upgrade screen.Most of the Steampunk weapons have this in their names, including the Calamitous Coupe, the Jeopardous Jalopy, the Defalcating Dandy, and the Exalted Entropic Eggs.Dozens of the weapons, including the Piranha Pelter, Piston Panic, Luigi Longshot, Denim Destroyer, Luau Launcher, Bullion Blaster, Maki Marauder, and Mushroom Marauder.The enemy Rabbids also have a version of this technique that the game calls "Villain Sight". Action Initiative: Mario, Luigi, Princess Peach, Yoshi, Donkey Kong, and Rabbid Cranky each have a primary technique (Hero Sight, Steely Stare, Royal Gaze, Egg Beater, Hairy Eye, and Stinky Eye respectively) that allows them to instantly blast any enemy that runs into their range of fire.The Donkey Kong Adventure DLC adds in finding the 20 Puzzle Pieces. 100% Completion: For the main game, doing all Story Mode stages, finding all treasures, and completing all Challenges eventually turns the chosen game file with all done gold.